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AI Insights · Timothy · October 2025

Top Ultracasual iOS Games in Central America: Q3 2025

Discover the performance trends of the top ultracasual games on iOS in Central America during Q3 2025, including downloads, revenue, and active users.

Top Ultracasual iOS Games in Central America: Q3 2025

In the third quarter of 2025, ultracasual games on the iOS platform in Central America showed varied performance metrics, with some apps demonstrating notable trends in downloads, revenue, and active users. This analysis is based on data from Sensor Tower, where more insights can be found.

PlaySlime:Slime Simulator Game from Slime Simulator Studio experienced a gradual decline in weekly revenue, starting at approximately $2.4K and ending the quarter around $2.1K. Weekly downloads showed fluctuations, peaking at 1.2K in early August, while active users remained relatively stable, starting at 13.8K and slightly dropping to 13K by the end of September.

Perfect Tidy by ABI GLOBAL LTD. saw a significant rise in weekly downloads, reaching a peak of 19.9K in mid-August. Revenue showed a similar upward trend, peaking at $264 in late August. Active users increased substantially, beginning the quarter at 44.2K and reaching a high of 84.1K in mid-September.

World of Slime Simulator Games by Solid Apps INC had relatively low download numbers, peaking at 67 in late July. Revenue remained stable around $130, while active users showed a slight decline from 61 to 52 over the quarter.

Diamond Painting ASMR Coloring from Crazy Labs maintained steady weekly revenue around $130, with a slight peak at $194 in late September. Downloads decreased over the quarter, starting at 460 and ending at 136, while active users also saw a decline from 949 to 339.

Lastly, Draw it by Kwalee Ltd experienced a decrease in weekly revenue, starting at $110 and dropping to $32 by the end of September. Downloads began at 5.9K in early July, dipped mid-quarter, and then recovered to 1.7K by the end. Active users followed a similar pattern, starting at 12K and ending the quarter at 4.4K.

These trends highlight the dynamic nature of ultracasual games in the region, with varying degrees of success across different metrics.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025